KorpKill
A downloadable game for Windows
Game Synopsis
KorpKill is a 2.5D singleplayer side-scroller with punishing, frenetic gameplay, set in a cyberpunk dystopia. It demands precise timing and rewards the player for playing aggressively. The player is equipped with several tools in the form of weapons and abilities. Weapons and abilities replenish each other when used in tandem – shortening cooldowns or providing ammunition. The experience of KorpKill then becomes an intense dance of managing the tools at your disposal in order to maintain your momentum and smoothly neutralise groups of enemies.
Notes:
- Game is designed for xbox controller (other controllers should still work)
- There's no programmed exit from the main scene unless you win or die, you have to alt f4 to close the game otherwise
Expanded Credits
Team Members
LordZX50 - Game Designer, Level Designer, Producer, Writer, Assistant 3D Artist
- Level design and construction (Using Godot’s gridmap feature)
- Narrative design and implementation (Using Dialogue Manager)
- Modelling sentry bullet and base extension
- Security shockwave particle effect
- Miscellaneous programming
thebank7490 - 2D Artist, UI Designer, Assistant Programmer, Assistant 3D Artist
- Character design
- Environment design
- UI design, art, and implementation
- Sound effects implementation
- 3D particle design and implementation (besides security)
- Animating 3D grunt model
- Miscellaneous programming
wettermoister - 3D Character Artist & Sound Designer
- Modelling and texturing 3D character models (Player, Grunt, Security)
- Animating 3D security model
- Creating music and implementation
- Sourcing free sound effects
- Sourcing particle effect textures
seres042 - 3D Environment and Prop Artist
- Modelling and texturing 3D environment – (Platforms, set dressing props)
- Modelling and texturing 3D weapons and sentry models
- Animating 3D player and sentry and security models
KaitoJO - Lead Programmer
- Player programming – (Weapon logic, abilities, health system, etc.)
- Enemy programming
- Environmental triggers – (Camera locking in spots, enemy spawns, etc.)
- Controller support
- Various bug fixes
Voronis-Corv - Assistant Programmer
- Enemy programming assist
- Environmental triggers assist
Sourced Assets
Dialogue Manager plugin by Nathan Hoad (License here)
All sound effects sourced from Pixabay:
- Punch, damage, running, sword slash, and sword hit - Pixabay
- Parry - ALEX_JUAK (Pixabay)
- Gunshot - DAVIDUMAISAUDIO (Pixabay)
- Dash - SOUNDREALITY (Pixabay)
Particle effects:
Distortion bubble shader by thelastflapjack
Shockwave noise texture from 700+ Noise Textures by Screaming Brain Studios
Published | 14 hours ago |
Status | Released |
Platforms | Windows |
Author | LordZX50 |
Genre | Action |
Average session | A few seconds |
Inputs | Xbox controller |
Download
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